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Article Dans Une Revue Život umjetnosti Année : 2020

The E.A.T. Datascape: An Experiment in Digital Social History of Art

Christophe Leclercq
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Paul Girard

Résumé

Experiments in Art and Technology (E.A.T.) is an organi- zation co-founded in 1966 by artists Robert Rauschenberg and Robert Whitman, and engineers Billy Klüver and Fred Waldhauer, in order to support collaboration between artists and engineers. The E.A.T. datascape is a digital instrument for analyzing the digitized traces left by its members via many available resources. Its aim is to study as closely as possible the complexity of collaborative interdisciplinary works. The E.A.T. datascape methodology makes it possible, by means of an anthropological action-centred approach, to go beyond the distinction between art history and art sociology and to renew the social history of art by challeng- ing the notion of authorship and by describing the work as constituted by the intersection between heterogeneous trajectories, rather than an object within a context that would influence it, or constitute its environment. In other words, it allows us to reflect on what digital design does, in turn, to the social history of art, and to put forward hypotheses about what a digital social history of art might be or could offer to the study of complex, interdisciplinary projects that are multiplying in the contemporary art world.
Experiments in Art and Technology (E.A.T.) organizacija je koju su 1966. zajedno osnovali umjetnici Robert Rausch- enberg i Robert Whitman te inženjeri Billy Klüver i Fred Waldhauer, kako bi podržali suradnju između umjetnika i in- ženjera. E.A.T. datascape digitalni je instrument za analizu digitaliziranih tragova koje su ostavili članovi organizacije putem brojnih dostupnih resursa. Njegov je cilj što je mo- guće detaljnije analizirati složenost kolaborativnih inter- disciplinarnih radova. Zahvaljujući antropološkom pristupu usmjerenom na djelovanje, metodologija E.A.T datascapea omogućuje nadilaženje razlike između povijesti umjetnosti i sociologije umjetnosti te obnavljanje socijalne povijesti um- jetnosti dovođenjem u pitanje pojma autorstva i opisivanjem djela kao sačinjenoga presijecanjem heterogenih trajektorija, a ne kao objekta u kontekstu koji bi na njega utjecao ili tvo- rio njegovo okruženje. Drugim riječima, ona nam omogućuje razmišljanje o tome što digitalni dizajn čini zauzvrat za so- cijalnu povijest umjetnosti i iznošenje hipoteza o tome što bi digitalna socijalna povijest umjetnosti mogla biti ili što bi mogla ponuditi istraživanju složenih interdisciplinarnih pro- jekata, kojih je sve više u svijetu suvremene umjetnosti.
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Dates et versions

hal-03237130 , version 1 (26-05-2021)

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Christophe Leclercq, Paul Girard, Daniele Guido. The E.A.T. Datascape: An Experiment in Digital Social History of Art. Život umjetnosti, 2020, 105-2019, pp.110 - 137. ⟨10.31664/zu.2019.105.05⟩. ⟨hal-03237130⟩
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